Destroyable objects
This tutorial will take you through the basics of creating objects that can take damage. You'll learn how to script health levels for objects, particles, sounds, and much more. This series is based on the damage and destruction tutorial series by Michael Hall, but has been updated for more recent versions of the engine.
This tutorial is in 4 parts:
page revision: 3, last edited: 27 Nov 2014 23:22